Search found 5 matches

by theologians
Mon Aug 10, 2015 1:52 pm
Forum: Gameplay Discussion
Topic: Aren't the Upgrades a bit overpriced?
Replies: 5
Views: 2770

Re: Aren't the Upgrades a bit overpriced?

What your question seems to boil down to is "Why isn't Galak-z easier?". Not everything is open to us all of the time because this isn't call of duty and there are no persistent loadouts. The game, for me, stays fun because you must learn and adapt to non-ideal builds and make concessions ...
by theologians
Mon Aug 10, 2015 9:31 am
Forum: Gameplay Discussion
Topic: Aren't the Upgrades a bit overpriced?
Replies: 5
Views: 2770

Re: Aren't the Upgrades a bit overpriced?

Personally i think the upgrade system is perfect. If you finish a season with 10 crash coins, that means starting with a few of the really good upgrades. You shouldn't have 5 upgrades at the start of a new season when you consider how plentiful upgrades are in levels and how much salvage you can get...
by theologians
Sat Aug 08, 2015 4:29 pm
Forum: Technical Issues and Assistance
Topic: Known Issues
Replies: 12
Views: 23478

Re: Known Issues

We've seen this as well but have been unable to reproduce and fix it. Do you happen to recall if the enemies you've seen in walls are only bugs or have there also been Imperial/Void Raider units stuck in walls as well? I have seen a void raider stuck in the wall once. It was a rhino. Haven't yet se...
by theologians
Fri Aug 07, 2015 10:00 pm
Forum: Technical Issues and Assistance
Topic: Cannot transform to Mech after continue
Replies: 1
Views: 1125

Re: Cannot transform to Mech after continue

When you pay 5 crash coins to retry, it adds a recovery mission to the episode you just played. All your current upgrades, including the mech, are hidden somewhere in the stage. You must fibd the recovery crate before you can transform again. This is not a bug. It is an intended as a risk/reward dec...
by theologians
Wed Aug 05, 2015 12:35 pm
Forum: Gameplay Discussion
Topic: Thoughts so far
Replies: 8
Views: 4424

Re: Thoughts so far

I am in love with this game. The art, controls, difficulty ramp, and nods to a bygone era are masterfully done. One thing I really appreciate is the pro/con tradeoffs with every build you end up with. Adjusting for projectile speed, fire rate, and bullet effects requires thought. Coupling that with ...

Go to advanced search